Tag Archives: London

Attack the Block (2011)

Attack the Block was another one of those destined-for-cult-status movies that was championed by the genre-focused movie websites I read back in the late aughts and early 2010s, and it’s not difficult to understand why. At its heart, this is a throwback movie to older creature features and to the youth-centric films of the 1980s, with a fannish tint to its writing that is reflected in the references in the dialogue and the love of Big, Cool Moments. Writer-director Joe Cornish already had a following from his radio and television comedy work, and was able to parlay his association with Edgar Wright’s comedy-pastiche crew (Wright is an Executive Producer on this with his frequent collaborators Nira Park as Producer and Nick Frost in the cast) to get his film off the ground, and to some extent the exuberant aficionado tone of Wright’s work is evident here even if it’s not as much of a direct homage as his films often are. While this movie didn’t necessarily make a huge splash back in 2011, its favour among an influential crowd almost certainly led its two leads, John Boyega and Jodie Whitaker, to be cast as the new faces of two different long-running franchises, something that both might feel a tinge of regret about.

So, yes, this is exactly the sort of thing that Sci-Fi and horror nerds flock toward, an attempt to capture a bit of nostalgic spirit in its kids-vs-monsters set-up, but it’s also an intelligent and novel twist on that idea that goes places those older movies did not. The straightforward kind of monster action utilized by Cornish becomes a frame in which to place a cast of well-defined, lower class youths, the kind whose lives are not simply left out of fantasy films, but are regularly dehumanized into faceless, hoodie-wearing creatures themselves by people far removed from their poverty-stricken living conditions. Like many of the best monster movies, this is one about taking something very specific and very real and letting the fictional aberrations draw out the reality of it.

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Reign of Fire (2002)

All told, 2002 seems like the appropriate point where the strain of big studio Creature Features should come to an evolutionary dead end—Reign of Fire continued the trends of genre mixing and the infatuation with all the things CGI would let filmmakers put on screen, but scaled up to a world-demolishing scope that was in keeping with the increasingly bombastic blockbusters of the turn of the millennium. I’m sure the studio and screenwriters Gregg Chabot, Kevin Peterka, and Matt Greenberg (the latter having done uncredited rewrites on Mimic) thought that renewed interest in high fantasy thanks to movies like The Lord of the Rings would directly benefit their high concept of portraying fantasy-style dragons with a Sci-Fi approach to “realism”—instead, this turned out to be box office disappointment (although its $60 Million dollar budget was relatively modest in that era), and big studios stopped being so keen about putting that much money into monster movies. That leaves us with a mildly novel take on giant monsters and post-apocalyptic world building that oozes 2002 from every pore.

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The Movie Monster Game

The Movie Monster Game, well, it’s a game about movie monsters. Released in 1986 (the same year as the even more famous giant monster game Rampage) for the Apple II and Commodore 64 and developed by Epyx, a company that gained a name for itself in the eighties PC game space with titles like Impossible Mission and California Games, it comes from a very different epoch than the previous giant monster-based game I’ve written about, a strange and experimental time when game design didn’t always have clear rules, and where a degree of abstraction was still present as a game could only convey so much visual information (Epyx’s earlier giant monster title, Crush, Crumble and Chomp!, a strategy game released in 1981, provides an even primitive-looking example.) Despite that, The Movie Monster Game actually shares a lot in common with later entries in this category, especially in the presentation–decades before War of the Monsters surrounded itself with a nostalgic metafiction wrapper, Epyx went even further, not just basing its menus around a movie theatre motif (complete with “trailers” for other Epyx games that appear before you begin playing), but structuring their game as essentially a movie you construct from various component parts pulled from numerous giant monster movies across the subgenre’s history. Even this far back, you can see that the artifice of these stomp-em-ups, and the context of the audience itself, was considered an indelible part of the experience.

That’s all well and good, but there’s a major advantage that The Movie Monster Game has that even later creature feature games could not pull off: alongside a group of “original” monsters that directly homage specific movies and tropes, they managed to officially licence Godzilla from Toho, putting the King of the Monsters prominently on the package for all to see, and making it the first video game released outside of Japan to feature him. Epyx was not an unknown company in 1986, but even so, getting the sometimes fickle Toho to lend out their star monster to an American game developer at that point still seems like a feat (it is equally surprising that they agreed to let Godzilla and Pals appear in the recent indie brawler GigaBash, a game that I still intend to play.) This was not long after the release of The Return of Godzilla (and its English release Godzilla 1985), which at least put it outside the lowest periods for the franchise, and leads me to believe that this collaboration was not an act of desperation–maybe they were just feeling generous. In any case, Godzilla’s fully approved presence in something with as definitive a title as The Movie Monster Game certainly gives it an air of legitimacy.

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“The Web of Fear” (S5E23-28)

Almost four years after “The Dalek Invasion of Earth”, Doctor Who returned to the concept of aliens overtaking London—but at that point, the show was in a slightly different place than where it began. The role of the Doctor had been handed off to Patrick Troughton, establishing the tradition that has allowed this series to continue to exist for sixty years by making its lead a character who can change their appearance when necessary. The show also really started to take the form in which it would be known for those sixty years, putting its full emphasis on Science Fiction-based plots, which often meant focusing more specifically on creating new, memorable monsters to give those plots an additional horror bent. The Troughton years were especially rife with monster-centric thrillers, with “The Web of Fear” being a fairly well-known example—and by sharing a milieu with the previous serial I wrote about, it makes for some interesting comparisons in approach.

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“The Dalek Invasion of Earth” (S2E4-9)

So, The Outer Limits is not the only monster-heavy Science Fiction series to be celebrating a sixtieth anniversary this year—in fact, only a month or two separates the debut of that series and the debut of the BBC’s own Doctor Who, which I have written about before as a Creature Classic. That means another series of posts about classic television for the next few months, with each entry analyzing a monster-focused storyline from multiple eras of the show. Considering that its original run lasted for twenty-six years, from 1963 to 1989, and its current one has been airing for eighteen, there are a lot of different eras to choose from.

Even so, I think it’s best to go back to the beginning (or close to the beginning, at least), not only to the original cast, but to the very first, and ultimately most famous, monsters to appear on the show. As I laid out in the “Ark in Space” Creature Classic, the original direction for Doctor Who was for it to avoid Science Fiction cliches in its tales of alien time travellers, which included the deployment of “bug-eyed monsters”—but writer Terry Nation had already penned a storyline, submitted under the title “The Mutants” (although back then, each episode had its own title), involving a battle against an alien foe on a distant planet, and a lack of other suitable scripts meant that his serial was not only given the greenlight, but ended up the second aired story in the series’ history. That in turn meant that, almost as soon as Doctor Who started, it was already moving away from its own internal edicts, and would only move further away when audiences got a glimpse of the first alien menace to appear on the show.

That serial introduced the Daleks, which Nation had specified in the script would be “legless”—it was up to series production designer Raymond Cusick to come up with a final design, a job that was originally assigned to another BBC employee who became unavailable…Ridley Scott (seriously.) It was Cusick who gave the Daleks their distinct pepper pot shape, an inhuman, mechanical appearance that immediately set them apart from the men-in-suits aliens of so much of the 1950s creature features—combined with their staccato, electronically-modified voices, they became mass culture figures almost instantly, recognizable to the large swathe of public in the UK. They became so popular that not only were they figures of reference and parody, and not only was their debut story the basis for the Amicus-produced film version starring Peter Cushing, but Terry Nation, who maintained a controlling stake in them, even attempted to create separate Dalek media projects outside the BBC, sometimes leading to periods where they did not appear on Doctor Who itself. As I said in the older post, the reason why Doctor Who has continued to make imaginative monsters such a core part of its identity is almost certainly because of the perfect notes that Cusick and Nation manage to hit at the beginning of the series.

A follow-up to the original story—now generally referred as “The Daleks”—was essentially guaranteed, and so in the second season, Nation was back again to apply a novel twist to the Daleks: bringing them to our planet. This is the central conceit of “The Dalek Invasion of Earth”, which aired in six parts from November 21st to December 26th 1964, once again the second storyline in the line-up. As the original Daleks story inadvertently set the tone of the series by introducing iconic monsters, this story evolved the series’ approach to monsters by introducing the conceit of monsters appearing in familiar English locations, contrasting the everyday with the extraordinary, which would prove to be one of the series’ frequently recurring motifs.

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Quatermass and the Pit

The original Quatermass Experiment TV serial in 1953 was followed up by two sequels that aired on the BBC throughout the 1950s, all of them written by series creator Nigel Kneale, and all of them eventually adapted into film by Hammer Film Productions (unlike the original, though, both sequel TV serials have been fully preserved, meaning I can actually provide a proper examination of them.) Quatermass and the Pit was the third serial (I’m sure we will eventually return to the second one, the aptly titled Quatermass II), originally airing in six parts from December 1958 to January 1959, near the tail end of the fifties Sci-Fi boom; studio disagreements kept the movie version, also written by Kneale and eventually directed by Roy Ward Baker, in limbo until 1967, when it was released in North America under the title Five Million Years to Earth. There was a different atmosphere for this kind of genre work in the late sixties (2001 would be released a year after this)—but while the time difference led to this being the only Quatermass movie in colour, the story remained intact.

As he did in the original Quatermass serial, Kneale uses the fantastical elements to posit some deeply unnerving questions about the universe we inhabit and the relationship we have with it—what makes us what we are, and can it be altered by forces beyond our control. The extraterrestrial body horror of Experiment is rendered less physical but all the more existential in The Pit, where our understanding of human history, both in cultural and evolutionary terms, is essentially unravelled. Rather than the encroaching aliens seen in the other Quatermass stories, the aliens here have already encroached—an invasion that took place in the distant past, its presence secretly looming over all mankind, until the day when it isn’t secret any more, and we are forced to confront what seems to be a monstrous part of our own nature.

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Gorgo (1961)

While the giant monster movie genre originated in America, it was the productions by Japanese studios like Toho that really gave the genre its own topoi. When studios outside of Toho tackled the subject from the late fifties and into the sixties, it was always in the shadow of Godzilla and its successors, and it’s interesting to see how they responded. Surprisingly few of them really attempted to utilize the tokusatsu kaiju style, instead attempting to keep the stop motion tradition of King Kong alive—Gorgo is one of the few examples of a non-Japanese studio tackling suitmation.

You could call Gorgo a British homage to Godzilla, with “homage” being quite generous—on the other hand, Godzilla itself was a “homage” to The Beast From 20,000 Fathoms, so you know, turnabout is fair play. Who is the director of this? Why, it’s Eugène Lourié, director of (the non-Ray Harryhausen parts) of The Beast From 20,000 Fathoms, “homaging” the “homage” to his own movie! It was also the third time he directed a light variation of “giant marine reptile attacks a city”, with the other two being The Beast and1959’s The Giant Behemoth, the latter featuring stop motion by King Kong‘s Willis O’Brien ( Lourié also directed previous site subject The Colossus of New York between those two.) Two years after Behemoth and yet another lizard from millions of years ago is battering London—but despite the clear attempt to ape from Godzilla (and despite it featuring no apes), one of the ways it differentiates itself is by eschewing the nuclear radiation fears that animated both Toho’s and Lourié’s own movies and going back to ape the plot, and sympathetic monster(s), of King Kong (which does feature apes.) Coming out in the same year as Toho’s Mothra, which also has a Kong-esque plot, there seemed to have been a convergent sense of nostalgia in the giant monster genre at the time.

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Konga (1961)

In order to better understand the essence of the classic Giant Ape Movie, I’ve sought the many riffs on King Kong that have improbably filled movie theatres over multiple decades, and I think I may have finally seen all the most notable examples—which is really not saying much. Konga is one of the only ones that was released well before the banana gold rush of big apes that occurred around the release of the 1976 Kong remake, and so has a unique late fifties/early sixties B-movie vibe when compared to the others—I can imagine it was at least partially made because of the successful theatrical re-releases of the original Kong throughout the fifties, which really raised that movie’s cultural stock. But despite being from an entirely different era of movies, it still ultimately falls in line with the brazen schlock that came to define the giant gorilla genre, setting a standard for the films that followed, and not a particularly high one.

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The Quatermass Xperiment (1955)

It is 1953—the space race hasn’t even started yet, and no one has ever been sent into orbit. In Britain, you turn on the telly and see the first humans ever to visit space, put there by an independent science group. That group loses contact with their astronauts, and then learns that they will crash down in the middle of the country. Three men were in that rocket when it launched; only one is there when it returns to earth, and he has been irrevocably changed.

I’ve written about the work of Nigel Kneale before, sometimes directly and sometimes only in regards to other things, and while he is known primarily as a UK television writer, he was also one that had a profound impact on science fiction—and horror fiction—in the fifties and beyond. This began with his 1953 BBC serial teleplay The Quatermass Experiment, which introduced his self-possessed, problem-solving scientist hero Bernard Quatermass. Considered singularly thought-provoking and terrifying when it originally aired, it gave Kneale the clout to continue to produce more more well-regarded Quatermass serials, as well as other relevant-to-me subjects like The Creature (aka The Abominable Snowman), among a plethora of television projects. It also got the attention of a little-known movie studio called Hammer Films, who bought the rights to make a film adaptation of the story in 1955, and in the process changed its name to The Quatermass Xperiment (except in North America, where it was called The Creeping Unknown), a nod to the fact that its horror content would certainly lead to an X rating from British content regulators (they would repeat that joke a year later for X the Unknown, a movie that they initially hoped would feature Quatermass, before Kneale refused the rights.) The film was also a success, and it gave Hammer the idea that maybe science fiction and horror movies were a business they’d like to get into.

Famously, Kneale hated the fact that Hammer recast his very British vision of Bernard Quatermass, played by veteran actor Reginald Tate in the TV serial, as a gruff American scientist, played by film noir regular Brian Donlevy. He had other issues with the way they changed the script, but mostly he was bitter about the BBC owning the rights to the original serial and not paying him for the adaptation. As it turned out, the only real consequences of those disagreements was that Kneale would write or co-write all the other adaptations himself—including the two Quatermass sequels and The Abominable Snowman—which led to consistently good films. Unfortunately for Kneale, despite viewing his own version of Experiment as the definitive one, the BBC’s decision not to keep recordings of four of the six episodes of the serial (this was back in the days when teleplays were broadcast live, and the original airing even suffered from some technical issues) means that the only complete filmed version of the story is Hammer’s Xperiment.

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The Blood Beast Terror (1968)

It just wouldn’t be Halloween without at least one British horror movie starring Peter Cushing in a lead role. Apparently Cushing considered The Blood Beast Terror (US title The Vampire Beast Craves Blood, and we can only hope that whoever came up with these titles lived a happy, contented life knowing that they made the world a brighter place) the worst movie he ever worked on in his long and storied career—of course I can’t definitively state whether that’s true or not, as I haven’t seen every one of his movies. Among the ones I have seen, there have been excellent ones (The Abominable Snowman, Horror Express), solid ones (Island of Terror), and interesting but flawed ones (The Creeping Flesh)—Blood Beast is probably the least interesting of these, the one that feels the most like a procedural monster movie, but that’s not to say it isn’t interesting at all. As has been the case many times before, while it proceeds in a predictable manner, all the little details (or, in some cases, the lack of details) build up a pleasingly melodramatic mix of Victorian moralism and Gothic ghoulishness.

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